2026-10-10•By Lucas Gray•AR, VR & Game Dev Wing
Custom Shaders and Post-Processing in Godot 4
Creating stylized visuals, custom lighting models, and retro CRT screen effects.
Welcome to this technical guide from the Game Development & XR vertical at Coding Club!
Overview
Creating stylized visuals, custom lighting models, and retro CRT screen effects.
In our vertical, we focus heavily on practical project work, peer code reviews, and hands-on workshops.
Key Concepts Covered
- Unity & Godot - Unreal Engine 5 - Shader Programming - Spatial XR
Next Steps & How to Contribute
Want to write an article for this vertical?
- Open the CMS Studio portal.
- Select Game Development & XR under the Vertical dropdown.
- Submit your draft. Once approved by our vertical head (Lucas Gray), it will be published here!